Kakutogi Road: The Chronological History of MMA
Chapter 26: PWFG Roar of the Lion Kings PART 2 2/24/92 Tokyo Korakuen Hall
By Michael Betz & Mike Lorefice 12/15/20

Sometimes maturing can be the worst thing to happen to a rock band, wjile oftentimes it's the best thing that could happen to a jazz outfit. This is because growing up usually leads to a loss of raw power, reckless abandon, and unbridled angst that drives some of the best moments of rock, whereas a jazz outfit is likely to benefit when there is a slowing down and a greater emphasis on paying more attention to their craft. We are now in the early stages of 1992, and are seeing pro-wrestling in a similar situation. The creation of the UWF in 1984 led to the opportunity for pro-wrestling to evolve and mature, by seizing what it has always desired (and arguably had up until the 1930s), credibility. When Yoshiaki Fujiwara, Satoru Sayama, and Kazuo Yamazaki joined the nascent UWF, it offered an opportunity for a group of pro-wrestlers with varying degrees of martial arts training to sail uncharted waters by creating their idea of what a real fight would look like, if they really pretended to fight for real. Of course, the promotion fell apart before its concepts could be fleshed out to their logical conclusions, but the stage was set, and here we are now in the next evolution of what would later morph into modern MMA.

We are entering into the 2nd PWFG event of the year, and we are already seeing many on this roster bucking at the constraints that the world of worked pro-wrestling has confined them in. The last two events had actual shoots on them, and the new generation of guys like Funaki, Takahashi, and Fuke, are starting to push the envelope as to how much non-cooperation they can squeeze into their standard bouts with pre-determined finishes. Perhaps, it was their hunger to be taken seriously, or the need to prove themselves by testing their skills against one another, but one thing is certain, and that is the walls of tradition that have restricted pro-wrestling to the realms of hokum and carnival shenanigans are surely on the way to crumbling, as it won’t be long before full fledged MMA breaks forth.

First up is Lato Kiraware vs. Wellington Wilkins, and it has been a few months since we witnessed Kiroware in a surprisingly watchable match against Kazuo Takahashi. However, since he must now square off with “Block of Wood” Wilkins, I am hesitant to get my hopes up. Wilkins starts off with a deep and slow single-leg attempt, only to be neutered with an even slower sprawl from the massive Kiraware. This leads to Kiraware slamming Wilkins and slapping on one of the worst guillotine chokes we’ve seen thus far, but to his credit, he laid into Wilkins with a few heavy palm strikes when that didn’t work. Unfortunately, the striking did not last long, as Kiraware was quickly taken down with a textbook O-Goshi (full hip throw) and put into a headlock. The rest of this match was abysmal, as it was simultaneously slow, boring, and phony looking, which is quite sad considering the UWF-I has been offering molten lava for its openings for three months running. Thankfully, this was quickly over around the 6 minute mark with what could only be described as Kiraware putting Wilkins in something akin to a “rock bottom” followed by an arm-triangle choke. Bad.

ML: I keep wanted to call Lato "Killer Whale", but that would be an insult to Orcas everywhere. Lato is slow as molasses, while killer whales are among the fastest marine mammals, often reaching speeds in excess of 65 km. In any case, poor athletes don't have much of a home in worked shoots. This honestly didn't even feel like a shoot, as the main thing they had to "offer" were some fake suplexes. There's not much to say about this match beyond it's one of the worst that we've seen. It just had nothing going for it.

We are off to a bad start, and seeing Bart Vale return isn’t likely to change the course we have now found ourselves on. Thankfully he is going against Takahashi, who is spunky enough to potentially get a good match out of him, so we can only dare to dream. A somewhat subdued looking Takahashi starts the match with his usual single, but is negated by a surprisingly spry sprawl from Vale, who is moving a lot quicker than usual. The next sequence shows Takahashi grabbing one of Vale’s legs, and when Vale seemingly looks like he is going to attempt some variation of an enziguri, wisely decides to counter this with repeated slaps to Vale’s face, followed by a suplex and an armbar attempt. Sadly, the real Vale shows up next with an awful (and awfully slow) kick to Kazuo’s midsection, prompting both a down, and me wondering why it seems like everyone has their kid gloves on for this evening?

After getting up, Takahashi gets blasted flush in the face with a high kick from Vale that I don’t think was intended to actually connect. It did serve to wake him up though, and he responded by driving Vale to the mat with the energy that we are usually accustomed to seeing from him. We then got a nice sequence where Takahashi opened up Vale’s half-guard with a few palm strikes, and when Vale’s legs opened, engaged in a great spinning kneebar entry that forced Vale to get a rope escape. Vale is now starting to kick with some more urgency, which prompts Takahashi to take things back to the mat, and it is interesting to see some of the patterns that pre-BJJ grappling produced. Takahashi has Vale on his back in a full guard, and instead of trying to pass the guard, he simply opts to try to submit Vale with a Kimura. Obviously, he couldn’t get enough torque from that position, but it did prompt Vale to adjust to a half-guard, and Takahashi used that movement to crank harder on his submission, now causing an opening to pass his guard completely, which he did while instantly switching to an armbar. This was very clever, but for naught, as the weight disparity is simply too great, and all Vale had to do was stack Takahashi to escape and hit an armbar of his own. The match ends shortly thereafter when Vale energetically unleashes a flurry of awkward looking kicks that Takahashi sells for, ending the match via 10-count.

The first couple of minutes had me concerned, but once Takahashi woke up it prompted Vale to at least put forth some effort making this a somewhat entertaining, albeit disjointed, match. Takahashi’s grappling portions were on point, but the realism would be quickly thrown out the window when Vale was in standup mode. He needs to find a way to fully commit to his strikes (without hurting someone), as he tends to look way too slow and goofy when he is trying to be careful with his opponent.

ML: Takahashi give his best performance thus far, really making a strong effort to turn this into an actual match. He was aggressive and super explosive. The problem with Vale is always that his idea of matwork contains almost no actual movement. Chris Lytle may be MMA's most decorated real life firefighter, but nothing could extinguish grappling aggression like Vale taking top position. Once Takahashi made a fast move to take him down, Bart would immediately go about trying to slow the action down to a crawl, but Takahashi did as good a job of preventing that as one could hope, keeping things going as much as he could much by forcing Bart to escape from a submission, which set up his next standup blitz. Takahashi's striking and submission games were both much better: this is the first time he didn't simply look like an amateur wrestler. Vale will always provide some cringeworthy moments, but this was his most reasonable match thus far. Whilel I wouldn't call this good, it was at least a pleasant surprise.

Next up is Fujiwara vs Fuke, and Fuke is coming into this both as a winner and a loser. A winner in the sense that his output in his last couple of worked matches has been fantastic, and a loser due to being completely clowned by Minoru Suzuki in a shoot grappling match from last month's show. The outcome of this will likely come down to how much sincere effort Fujiwara wants to put forth, so we will see.

After a few moments of feeling each other out, Fujiwara surprised everyone with a swift Thai kick to Fuke’s thigh, which saw him collapse, and take a 9-count before getting back up. This forces Fuke to instantly activate his judo-mode, and he quickly throws Fujiwara to the mat, only to get tangled up in the ropes, prompting a restart. Fujiwara now quickly goes for a bodylock, and is able to get behind Fuke, and unlike Sakaraba, who would always use this as a way to set up his infamous standing kimura, Fuke instead opts to drop down and attack Fujiwara’s leg. This led to an interesting and rather long sequence, where both been fought for a leg, but just when it seemed that Fujiwara was getting closer and closer to a toehold, Fuke was able to continually smite Fujiwara in the body and face, until he could transition into a armbar attempt. Fujiwara rolled onto his stomach to avoid, but then put himself in the perfect position to be triangled, and that is exactly what Fuke saw too, so he wasted no time in switching from the armbar to a triangle, and years before Quinton “Rampage” Jackson hit the scene, Fujiwara’s answer to this was to powerbomb Fuke to escape the hold. The rest of this 16 minute bout was a pleasant surprise, as it had a nice constant flow of action that was both intelligent and credible. In fact, I would go as far as to say that this was the best that we’ve seen from Fujiwara so far in PWFG, which is really another argument for Fuke being the MVP of this promotion, as he has been able to get good matches out of guys that others have not been able to.  Fujiwara wins the way he began with a kick to Fuke’s thighs, only this was one down too many, as apparently PWFG is now using a scoring system that seems to be unknown to anyone besides them.

ML: Similar to the previous match, the quickly improving youngster was able to pull a better than expected match out of the middling veteran. The match was a bit too pro wrestling oriented in its storyline it though, with Fujiwara seeming to only want to low kick, but Fuke constantly catching the kick and tripping him up into a leg lock or just getting him down off a single leg, which Fujiwara would soon counter. Fuke's urgency and desire helped carry the match, but it was rather repetitive, and his overselling of the leg kicks was annoying. There was really no reason for this match to be more than 10 minutes long, as there wasn't a single point where you felt Fuke had any chance of winning, and Fujiwara just seem to be toying with him half the time.

Jerry Flynn is now set to face Minoru Suzuki, and this should be good. Flynn looked great a couple of months ago when Fuke was carrying him to an excellent 30 minute match, so I have no doubts that Suzuki will work his magic, also. Flynn is a good talent if paired with a strong leader, so this should be a welcome lead-in to the main event. Right away, Suzuki is moving with a sense of urgency that is really the distinguishing characteristic that separates the new breed of Tamura, Kanehara, Han, etc, and the old guard, and is also the key element in being able to draw something good out of just about any opponent. Suzuki's quick moving in-and-out, feinting a takedown, forces Flynn to also react quickly, and put more snap on his kicks than you would probably see him throw in a more relaxed setting. After dodging a few of Flynn’s kicks, Suzuki wisely goes for a clinch, and is able to ward off a guillotine attempt by using his low center of gravity to his advantage, and just sort of falls on top of Flynn to secure the mount position. The next couple of minutes sees Suzuki easily maintaining a superior position, but Flynn is able to power out of several submission attempts from Suzuki before eventually being able to stand himself back up.

There were lots of interesting grappling ideas/techniques on display here, even to the jaded eyes of a modern audience. For example, there was one moment where Suzuki showed us an interesting technique by faking a standing Kimura, and instantly using Flynn’s reaction to set up a headlock takedown. Another was when he was close to securing an armbar against Flynn, but Flynn was doing a good job of holding his wrist and using his strength to defend it. Suzuki’s clever solution was to punch Flynn in the stomach several times to try and force an opening, and when he saw that this wasn’t going to work, he looked over at Flynn’s ankle, and immediately released the arm, dived over to Flynn’s leg, and nailed a toehold, which forced Flynn to roll into the ropes and take an escape. The match ends shortly afterwards with Suzuki trapping Flynn in an odd, but interesting, variation of a neck crank initiated from side control. This was short, and complete one-way dominance for Suzuki, but I still liked it, as it was fast, urgent, and realistic. Flynn’s lack of any meaningful offense will keep it from being in the top echelon of matches for this year, but I felt that Suzuki really shined here, and made it work. Momentum is now on our side, as we are two good matches going into the main event.

ML: A disappointing, one-sided match where was Suzuki was into outshining Flynn rather than carrying him. Suzuki was still in shoot mode, dominating the match on the ground by regularly taking mount and swinging into armbars. Flynn wasn't able to stay on his feet long enough to capitalize on his striking advantage. Suzuki took a lot more chances on the ground, giving up dominant position attempting to finish, but it felt as close to a Funaki match as he's done.

Now for the main event, a return to the last months well, with a repeat main event between Masakatsu Funaki and Ken Shamrock. Coming off a historically important, but somewhat dry affair that could arguably be called the first Pancrase match, it will be important for them to really elevate their games here, as the difference between this card being forgettable or recommendedall rides on their performance.

These two start things off a lot faster than their last two outings, with Ken throwing kicks right away, and Funaki answering with some knees from the clinch. After some haggling in the clinch, Ken eventually trips Funaki to the mat, when he was too focused on locking in a standing Kimura. Ken shows why he never tries fighting off of his back with an armbar that Funaki saw coming from miles away, and they are both back on their feet. The 2nd wave sees both men trying to be more calculated and patient in their strikes, waiting for openings. Ken lands a few palm strikes down the pipe to Funaki’s face, which prompts Funaki to go for a low single, and takes a hold of one of Ken’s legs. This prompts Ken to go from dancing on his planted foot to trying to fall into a kneebar attack, but he telegraphed this, and Funaki slyly jumps back just in time, causing Ken to simply plop on his butt.

Funaki spends some time waiting before deciding on falling back for an ankle-lock, and just when I thought that all of Ken’s submission attempts were going to be in slow motion, he shows some beautiful explosiveness by instantly standing up and putting Funaki in a heel-hook. Funaki was able to escape, and they spent the next several minutes fighting for position on the mat, before being stood up. On their feet, they take on a laid-back sparring vibe where Funaki is effectively using his kicks by targeting both the inside and outside of Shamrock’s thighs, but is leaving his hands too low, which opens up opportunities for Shamrock to counter with blasts to the face. The rest of this 40 minute match was moderately interesting, but devoid of any real high-level energy or intensity. It was disappointing in the sense that this should have burned the house down, but instead felt like I was popping on a Brian Eno record while watching the ocean tides. That is not to say that it did not have its good moments. Some of the striking exchanges had fire to them, the finish was cool (with Funaki countering a standing toehold with a triangle choke) and there were some cool subtle moments in the grappling (like a brief headbutt war between Shamrock and Funaki), but what this boils down to is that a 40 minute worked match in the shoot-style is going to be a difficult task for anyone to pull off well, and Funaki is simply too methodical to be the one to excel in this format. One really needs the constant barrage of urgent energy that a Suzuki, Tamura, Fuke, etc can bring, if you are going to even think about pulling off this kind of match.

ML: What an odd match! Set the speed to medium, set the timer to 40 minutes, spar! While the talent here was obvious, the drama was almost nonexistent. No one ever seemed to make any progress or come close to actually winning. This wasn't Funaki durdling, I thought the mat work was a lot more flowing then we've seen from him, and they did a pretty good job of going back and forth. The stand up was somewhat lacking though, it wasn't bad, but nothing really felt like it had ill intentions either. That was really the problem. The match was fairly credible, definitely moving even more towards shooting, or at least the Pancrase hard gym sparring variety, but this was just so laid back. If they did the same basic match with a handful major occurrences and some real intensity, it would have been memorable, but in this form it all kind of washed over me and felt like MMA for Deadheads. They needed to put us on edge, not chill us out. Shamrock is normally a wild man and a killer, but today he was so ridiculously polite. Although it was easily the best match on the show, adding ten minutes was largely responsible for making it the worst of their 3 matches because it was just so ridiculously long they never manage to find their way out of self preservation mode.

Conclusion: Disappointing. A slight net-positive overall, but with the talent available we should be able to do better than bad, mediocre, good, good, and ok. Surprisingly, it wasn’t Fujiwara’s fault this time, as we got a good match between him and Fuke, but the main event was a letdown. Not that it was bad (it wasn’t), but it needed to be a lot better than it was, and instead was probably the weakest of their three matches to date. If they had distilled it into a 15 minute war, we would be having a totally different conversation right now, but I would say that the writing is clearly on the wall with this promotion. Their only logical path forward is to start including a lot more shoots in their product, but that, of course, could lead to its own drawbacks, as the risk of injuries increases, and they already have a thin roster. I hate to be saying this, as if there is any roster that I am rooting for to be the best of the best, and win the shoot-style wars, it is the PWFG, but it looks like there are going to have to be some serious changes if they want to do more than tread water every month.

ML: The biggest problem with this show is the main event was the only match where the outcome was even remotely in doubt. If they're going to give us Suzuki versus Funaki, Fujiwara versus Shamrock, Fuke versus Takahashi, etc, then that doesn't matter because those are naturally even pairings, but they are not going to book that way. They are ciapable of delivering interesting jobber matches, but the performers have to have that mindset rather than going out to dominate.

*In other news*

Apparently, Lou Thez has taken more than just a passing interest in the UWF-I, as he has recently been in talks to try and bring the promotion to the United States and start promoting events there.

Double Impact recently premiered in Japan, and one of the celebrities in attendance was Akira Maeda, who had several pictures taken with its lead actor Jean-Claude van Damme, and was reported to completely dwarf the much smaller action star.

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